December 8, 2005

Return of the Unbalancing Force

Planned workout for this morning: 8 miles, with 4x 1-mile speed intervals.
Actual workout this morning: 4 miles easy, no intervals.

Planned workout for last Monday morning: 6 hilly miles through neighborhood.
Actual workout last Monday morning: none.

Planned workout for last Friday morning: 5 miles easy, followed by core work.
Actual workout last Friday: 10 minutes on rowing ergometer, 10 minutes of core work.

I could go further back, but the pattern is already evident. I've been terribly lethargic over the past few weeks, I've reduced or skipped at least two workouts per week, and I haven't done any running of higher intensity for almost a month.

For some reason, when the alarm goes off, I can't get myself out of bed. So 5:00 AM start times turn into 5:40 start times, 8 miles turns into 4, hard workouts turn into easy cruises.

I don't have winter weather to blame, for although it's been cold by our standards (low 30s in the mornings), it's nowhere what anyone would call real winter weather.

I'm really just battling Newton's first law: a body at rest tends to remain at rest.

After my ultramarathon in October, I took several weeks of very little exercising to let my body recover and to free myself mentally from the grind of one workout after another.

Now that I've been trying to train consistently again, I'm still battling the inertial effects of that layoff. I recognized what was happening, but it didn't bother me too much.

But this week I looked at the calendar, and noted there are only 20 weeks until the Big Sur Marathon, my favorite race of the year. That initially seems like a lot, but for me to go from minimal training to top form, that's cutting things pretty close.

So now the missed workouts and shortened runs are bothering me a little bit.

And maybe that's what I need. The second part of Newton's first law is a qualifying statement: unless acted upon by an unbalanced force. In this case, the unbalancing force is my own motivation. I've always been confident that when the need arises, my willpower can conquer my body's natural instincts to take the easy path.

I care now. The unbalancing force is back. It's time to get serious and overcome my physical inertia. Marathon training is on.

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December 6, 2005

Space Blanket Snowflakes

I never know what to do with space blankets.

I've always considered those blankets given to marathon finishers worthy of respect, similar to the deference some people have for marathon medals.

Plus, they were developed by NASA, so it just seems pretty cool to walk around for a while in something that astronauts use (I had this astronaut dream as a kid. At least, until I understood there was a lot of flying involved.)

My kids like playing with them, too. After most marathons, I'll bring the blanket home and toss it on the floor for them to use for a fort, or a blanket, or a tablecloth, whatever.

Unfortunately, they take up a lot of space, make a lot of noise, and become unsightly laying around the house for several days in a row. My wife and I reached an agreement that space blankets shall be kept for only one week after a race, then thrown away.

So I was surprised last month when she told me to keep the blanket from my last race, the Big Sur Half-Marathon. She had a plan in mind.

Every December our kids cut out paper snowflakes and we hang them from the ceiling, to create as wintery an atmosphere as possible in central California. This year, I folded the space blanket in half about 6 or 7 times, and cut out a circular shape. The kids then used the circular pieces to cut snowflakes to go alongside the paper ones.

And you know what? The space blanket snowflakes look pretty cool. They reflect bits of light around the room at times, almost like they are sparkling. They make a gentle rustling noise when the heater vents are open, which sounds like a winter's breeze without the chill.

If you look at them closely, you can see parts of the race logo on different flakes, just to remind us that this is definitely a runner's house.

A runner's house with a Christmas tree, cloth snowmen, and pretend snowflakes. For this California boy, that's as ideal as winter can get.

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December 4, 2005

Christmas is Coming

Actual conversation between me, my 7-year-old son, and my 4-year-old daughter this morning in my bathrom while I was shaving:

Daughter: Christmas is coming! I can't wait.

Me: I know, it will be great!

Son: We need to remember to leave some cookies and milk for Santa.

Daughter: And maybe some Gatorade.

Me: Yes, he has a long night of flying around. Gatorade might help him.

Son: No, it should be milk.

Daughter: We should leave a present for Santa, too! He might not get too many gifts.

Son: Good idea.

Me: I'll bet Santa could use a wrist-mounted GPS system, so he can tell how high he is flying, how far he has gone, and so that he doesn't get lost.

Daughter: (blank stare)

Son: Umm...no, Dad.

Me: He probably would like one, though.

Son: Whatever we give him, we should leave it in its original box. That way if he doesn't want it, he can just leave it at some other kid's house later on.

Daughter: Good idea. (To her brother) Want to watch Dora now?

Son: Sure. Bye, Dad.

Daughter: Bye, Dad.

So I probably won't be getting a GPS. On the plus side, I did a 90-minute trail run this morning without any real soreness from my nagging injuries. And it ws 32 degrees outside, making this the first day of hat-wearing in these parts. The days are finally getting colder.

And Christmas is coming. I can't wait.

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December 2, 2005

Candy Land Makeover?

It was pure coincidence that shortly after I wrote the Candy Land piece below, we bought a Dora the Explorer Christmas video for our kids.

Imagine my surprise, then, when one of the first previews on the DVD was for a Candy Land video, coming soon to a Target, Wal-Mart, Toys R Us, and every other mass-marketing outlet near you.

Actually, I wasn't surprised so much by the fact that there is a movie version in the works(I guess that was inevitable), but that there have been substantive changes to the Candy Land game we purchased just a few years ago. I Googled the Candy Land home page, and confirmed that indeed the characters have been modified.

For example, Queen Frostine on our board game has been demoted to Princess Frostine on the website. Our Princess Lolly is now identified simply as Lolly.

Well, what the heck happened in Candy Land to cause the stripping of these regal titles? Sometimes when a new CEO takes over a troubled company, there is a downsizing that results in widespread layoffs, pay cuts, and demotions - is that what happened here?

Was there a coup in Candy Land that somehow went unreported in the midst of another flare-up in our global war on terror? Because in our household, those are equally noteworthy developments. At the very least, it should warrant its own 60 Minutes piece.

If there was a takeover, the new Candy Master must also be somewhat sexist to demote the highest ranking female characters. Thankfully he didn't change Gramma Nutt into just Mother Nutt.

Most shockingly, Plumpy, the charatcer closest to the start, is nowhere to be seen. In his place now stands something called Mama Gingertree, who "gives you a great big welcome to your adventure." Huh? Where'd Plumpy go?

Now, there may be several explanations for this, but I'm afraid it's a case of political correctness run amok.

Have people become so sensitive that we can't have a character named "Plumpy" anymore? If so, is the opposite also true - would it be offensive to have a character named "Skinny"? What about sarcastic nicknames, like big guys named Tiny or scrawny guys nicknamed Muscles? Are any nicknames acceptable any more?

(Purely random tangent: One of my favorite relay team names at the Big Sur Marathon is the Fat White Kenyans. Now these guys could be accused of offending three groups of people simultaneously - but I don't think it has ever been taken that way.)

Not only that, but they kept the obese gumdrop character named Jolly. Now...isn't that the more offensive stereotype to perpetuate: the jolly fat man?

I thought it was great to have Plumpy at the start of the game. In addition to my whole "similar spacing as the marathon" concept, it's good for kids to have a few negative role models, also. The story on the game box says that all Plumpy does is eat candy - well, isn't that a good example for kids of what happens if you eat too much and don't exercise?

I mean, the game is called CANDY LAND!! Shouldn't there be some indication of what happens if you just sit around on your butt stuffing your face instead of going out on your great adventure?

OK, that's enough. I mean...it's a children's game. Maybe I'm reading too much into this. I swear I get too attached to my ideas and writing for my own good. I guess I've rambled enough about Candy Land for now.

Well, except one more thing. On the website, there's a FAQ page with an e-mail address for customer service. I wrote them and asked two questions: 1) Why did Queen Frostine and Princess Lolly get demoted, and 2) What the heck happened to Plumpy? I'll post the answers if I get any.

And for anyone who didn't think anyone could write 2,000 words about Candy Land...just know that I'm quite an unusual breed. The next post will be about running, I promise.

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November 29, 2005

Candy Land for Marathoners

The board game Candy Land was recently inducted into the National Toy Hall of Fame, taking its place alongside such distinguished members as Mr Potato Head, Silly Putty, and the Etch-A-Sketch.

The game also has a prominent place in our family, especially for our 4-year-old daughter, who will solicit a game with anyone who happens to be around. On my days off from work, it has become a morning ritual: wake up early to run, come home and have breakfast, then play Candy Land with her before I have the luxury of showering.

So after playing what must have been my 100th game of Candy Land with her this week, I decided to investigate further to find out just what the game was instilling in us.

Candy Land was the creation of Eleanor Abbott, a polio victim who devised the game in the 1940s for children who were recuperating from the disease to entertain themselves while passing long hours in bed. The Milton Bradley Company first marketed her idea in 1949, and the game has been in continuous production ever since.

Modern versions of the game contain a back-story inside the game box which explains the players’ task. King Kandy and his castle have mysteriously disappeared, hidden away in the sky by the evil Lord Licorice.

Optimistic Gramma Nutt believes that only a special boy or girl can find the castle, and Princess Lolly describes the potential heroes as “courageous, clever, and ever so determined."

Sounds simple enough. So...what lessons can this game teach a marathon runner and his young princess?

Lesson 1: Despite the perceived element of competition, the journey to Candy Castle is an individual one. Only the color-coded cards determine how far players move on each turn, and one player’s movements can never affect another player’s.

In other words, run your own race. It’s the oldest advice a marathoner can hear.

A player who draws a character cards is automatically sent to that character’s square on the board. Early in the game, any character is a boon, but as you get further along the trail, the character cards can also pull you backwards.

So if you draw Queen Frostine early, your chances of winning are pretty good – unless you also draw Plumpy on one of your next turns. (It’s interesting that the rotund character closest to the start is called Plumpy, while those nearest the finish - Princess Lolly and Queen Frostine - definitely have a runner’s build. In a marathon field, they would probably be similarly positioned.)

This second lesson for marathoners is similar to the first. Don’t try to hang with runners who go off the front. Chances are, they’ll come back to you in the later miles if you keep a steady pace.

Lessons 3-5 involve three spots on the board where a player loses a turn. The first one, at about the halfway point, is “Stuck on a Gooey Gumdrop” – not unlike getting a stomach cramp after drinking too much at an aid station. It’s a minor annoyance, but early enough that you can regroup and hit your pace again soon.

The next pitfall, “Lost in Lollipop Woods,” comes about two-thirds of the way into the course. It’s like developing blisters before the 20-mile point, and is frequently problematic. You’re forced to slow down as your competitors catch up or pull away from you. It’s emotionally damaging, but not debilitating enough to prevent you from continuing along the path to the finish.

The final setback, “Stuck in Molasses Swamp,” is like getting muscle spasms in the final 5K. At this point, you are so close to the finish, you’re almost certain to make it there, but at least a few minutes slower than your expected time.

Eventually somebody will reach the Candy Castle and be declared the game’s winner. But for preschoolers, winning isn’t the real goal of the game.

Since the game is entirely dependent on the draw of the cards, kids learn that they have the same odds as grownups to win the game. The ability to compete on equal footing gives my daughter a sense of importance that she doesn’t demonstrate when playing other games (like checkers, for instance) where she recognizes she is overmatched.

Candy Land is one of the few games that kids can play by themselves, without needing assistance to count numbers on dice, and without developing a strategy. They learn lessons like taking turns, identifying colors, and following rules.

All these factors lead to Lesson 6: For marathon runners, winning is secondary. We participate in the sport for what it teaches us about ourselves.

Princess Lolly's descriptions of the ideal children - courageous and determined - are also required of marathoners in order to succeed. Many novice runners don’t know their own capacity for these two elements until they pin on a bib number and embark on the 26.2-mile test.

Finally, Lesson 7: Just like in running, there’s no certainty about the Candy Land game. I don’t rig our contests so that my daughter wins, because I want her to learn how to handle disappointment graciously in addition to winning joyfully.

In a marathon, you never know what the miles will bring. Some days will be great. Others will be tremendously disappointing. Either way, you have to process it and move on to the next game, the next race, the next stage of life.

So, it turns out there are some things to be learned by this game after all.

Very soon my daughter will grow out of playing Candy Land, and she’ll move on to other challenges. She’ll navigate other Peppermint Stick Forests, and scale other Gumdrop Mountains as she journeys towards her castles in the sky.

When she does, perhaps she’ll retain some memory of the mornings spent on our living room floor, and carry some of the lessons of Candy Land along with her. And hopefully they’ll serve her well at some point along the way.

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November 25, 2005

Sanctuary

Thursday morning found me lacing up my shoes in the morning darkness, then heading out the door for a long trail run.

What better day than Thanksgiving to ponder the place I run most frequently: Garland Ranch Regional Park, a 4500-acre open space of oak forests, maple and redwood canyons, with rugged trails stretching up and down the ridge lines of Carmel Valley, and access points less than two miles from my house.

I've spent more hours and run more miles than I can count on these trails over the past ten years, yet instead of growing complacent, I seem to appreciate it more and more each year.
Thursday morning stared cool (low 40s) for our standards, with wisps of fog drifting down the valley and dancing around the trees and hilltops throughout the park. I set out at a cautious pace to prevent aggravating some nagging injuries, but once I tiptoed my way across the rocks to ford the Carmel River, my body settled into a comfortable rhythm - a little slower on the hills, a little faster on the level portions - like the forest was coaxing me to leave my concerns behind and just run.

Before long, I didn't give my soreness a second thought, and was able to take in the surroundings. Climbing up and down single track switchbacks, I spotted animals through the tree cover, and heard birds calling and taking flight overhead. The soft crunch of pine nedles and fallen leaves was the perfect accompaniment to the rustling of smaller critters in the brush, or swaying of branches high above.

Two hours into the run, I still hadn't seen another soul. It was like this 4500 acres were my own sanctuary, available for me anytime I choose. Finally, reluctantly, it was time to head for home, but I reassured myself that it wouldn't be long before I returned.

I'm thankful for crisp autumn mornings, and for long rugged trail runs that leave me physically drained but emotionally content. I'm thankful that a place where I can escape from the complexities around me to find peace of body and mind lies within running distance of my front door.

But most of all, I'm thankful for the ability and the opportunity to experience mornings such as these.

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November 24, 2005

Giving Thanks

Mike and I have a new Monterey Herald article today called "Giving Thanks," which recognizes some of the countless people who assist runners at races. The link is here. Happy Thanksgiving to everyone.

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